Showing posts with label Francesco-Corvino. Show all posts
Showing posts with label Francesco-Corvino. Show all posts

Tuesday, October 14, 2014

Incredibly Realistic TEENAGE MUTANT NINJA TURTLES Concept Art by Aaron Sims Company

Teenage Mutant Ninja Turtles (2014) concept art by the Aaron Sims Company

Check out Teenage Mutant Ninja Turtles (2014) concept art by the Aaron Sims Company!

The Teenage Mutant Ninja Turtles movie reboot is a hit and Aaron Sims Company has kindly sent me concept art from the film that shows the development of the four "heroes in a half-shell" and a press release that talks about the making of the film.

Though the Teenage Mutant Ninja Turtles names have changed - Michelangelo ("Mikey"), Donatello ("Donnie"), Raphael ("Raph") and Leonardo ("Leo") - the team worked hard to honor the original characters. Aaron Sims Company kindly provided an interview what it was like working on the film and some high-res illustrations from the movie design.

Aaron Sims Company is a design, previsualization and visual effects studio who've worked on blockbusters like G.I. Joe: Retaliation (2013), Dawn of the Planet of the Apes (2014) and Transformers: Dark of the Moon (2011)

Click on the images to enlarge.

"Aaron Sims Company (ASC) is grateful to have been able to work so closely with director Jonathan Liebesman and producer Michael Bay to create these iconic characters, Michelangelo, Donatello, Raphael and Leonardo, who many of our artists grew up with, making it a dream come true for ASC. The way the Turtles and Splinter will look on screen is essentially one to one in terms of ASC’s design, as are the majority of the ancillary characters. The best part of this process was embracing the original characters to design the Turtles, their supporting characters, and nemeses from the ground up. It was a tough but rewarding challenge to be able to problem-solve and give each character his own personality, making them all look very unique in their facial expressions and body movements. The assets ASC created were eventually used for previs and animation, then in production, moving on to VFX at ILM to the final visual showcase you’ll see on screen. ASC’s team of talented artists, including Jared Krichevsky , Joshua Min, Luca Nemolato, Cameron Ward, Tsvetomir Tsenov Georgiev, Francesco Corvino, Kelton Cram, and others spent almost two years designing for this film and are happy that the designs seem to be translating well for many fans of the classic original TMNT.

"Later on this year, you’ll be able to see ASC’s designs in Sin City: A Dame to Kill For and Jupiter Ascending.

"In addition to concept design, Aaron Sims is getting into producing more original content through Apollo Pictures, his production company. As a follow-up to his well-received 2012 short “Archetype,” fans will be excited to know that Aaron will be directing another original sci-fi short by the end of 2014."









Krang, Rock Steady and Bebop concept art were not sent by Aaron Sims Company and have been removed by request of the studio.





See more of Aaron Sims Company's marvelous work at http://www.asc-vfx.com.

Click on the links if you want to see more of Aaron Sims Company's work or Teenage Mutant Ninja Turtles artwork on my blog.


Some images via Comic Book Movie (Nailbiter111) and Screencrush (Mike Sampson)

What do you think of the concept art? If you've seen Teenage Mutant Ninja Turtles what do you think of the designs of the characters?

Official Teenage Mutant Ninja Turtles Summary
"The city needs heroes. Darkness has settled over New York City as Shredder and his evil Foot Clan have an iron grip on everything from the police to the politicians. The future is grim until four unlikely outcast brothers rise from the sewers and discover their destiny as Teenage Mutant Ninja Turtles. The Turtles must work with fearless reporter April and her wise-cracking cameraman Vern Fenwick to save the city and unravel Shredder’s diabolical plan."
Directed by Jonathan Liebesman
Cinematography by Lula Carvalho
Production Design by Neil Spisak
Starring: Megan Fox, Johnny Knoxville, William Fichtner, Will Arnett, Whoopi Goldberg
Official Site: http://www.teenagemutantninjaturtlesmovie.com/
Release Dates: August 8, 2014
© Copyright 2014 Nickelodeon Movies, Platinum Dunes, Gama Entertainment, Mednick Productions, Paramount Pictures. All rights reserved



Thursday, September 25, 2014

SIN CITY: A DAME TO KILL FOR Concept Art by Aaron Sims Company


Check out Sin City: A Dame to Kill For concept art by Aaron Sims Company!

Sin City: A Dame to Kill For (also known as Frank Miller's Sin City: A Dame to Kill For) is a sequel to the 2005 film Sin City. While the movie got mixed reviews everyone agrees that the film is, as Los Angeles Timessaid, "visually stunning." All of this took an amazing amount of work behind-the-scenes. The exclusive stereo VFX partner on the film, Prime Focus World was been integral to help bring the movie to the big screen. "Throughout our development as a company, whether in advertising, television, Bollywood or Hollywood, we have always taken on certain challenges," said Namit Malhotra, Founder and Global CEO, Prime Focus World. "These are the challenges that allow the company to step up to the next level – that push us to become better. Sin City: A Dame To Kill For was our biggest challenge yet."

To help create the breath-taking effects Prime Focus turned to Aaron Sims Company to help develop the look of the film. ASC is a design, previsualization and visual effects studio who've worked on Hollywood projects like Teenage Mutant Ninja Turtles (2014) Dawn of the Planet of the Apes (2014) and Transformers: Dark of the Moon (2011)

I got the chance hear how ASC helped achieve the incredible visuals on the film and they sent me some artwork.

Click on the images to enlarge. Note: Some of these are more visual effects shots than actual concept design.

"We were hired by the exceedingly talented group at Prime Focus to help design the final shots in Sin City: A Dame to Kill For that would be used for visual effects." Aaron Sims Company said, "What you’ll see in the film is more or less one to one based on ASC’s designs. It was great collaborating with Prime Focus on defining the final look of the film, when we normally are hired to design characters and creatures. The work put into designing in the fascinating style of Sin City and really take it to the next level was done by ASC artists Joshua Min, Francesco Corvino, Marjan Mahdjoubi, and Edvidge Faini."






















See more of Aaron Sims Company's amazing body of work at http://www.asc-vfx.com. You can see the individual portfolios for the artists Joshua Min at http://www.joshuamin.com, Francesco Corvino at http://www.francescocorvino.com, Marjan Mahdjoubi at http://marjanmahdjoubi.com and Edvidge Fain at http://edvigefaini.com.

Click on the links if you want to see more of Aaron Sims Company's work or Sin City: A Dame to Kill For artwork on my blog.

What do you think of the concept art? If you've seen Sin City: A Dame to Kill For what do you think of the ?

Official Sin City: A Dame to Kill For Summary
"Co-directors Robert Rodriguez and Frank Miller reunite to bring Miller’s visually stunning “Sin City” graphic novels back to the screen in SIN CITY: A DAME TO KILL FOR. Weaving together two of Miller’s classic stories with new tales, the town’s most hard boiled citizens cross paths with some of its more notorious inhabitants. SIN CITY: A DAME TO KILL FOR is the follow up to Rodriguez and Miller’s 2005 groundbreaking film, FRANK MILLER’S SIN CITY."
Directed by Robert Rodriguez and Frank Miller
Cinematography by Robert Rodriguez
Production Design by Caylah Eddleblute, Steve Joyner
Starring:  Mickey Rourke, Jessica Alba, Rosario Dawson, Bruce Willis, Jaime King, and Powers Boothe.
Release Dates: August 19, 2014 (TCL Chinese Theatre), August 22, 2014 (United States)
© Copyright 2014 Troublemaker Studios, Aldamisa Entertainment, Miramax Films, Demarest Films, Solipsist Films, Dimension Films. All rights reserved